addMissionEventHandler: Difference between revisions

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| '''addMissionEventHandler''' [type, command, args]
| '''addMissionEventHandler''' [type, command, args]


|p1= [type, command]: [[Array]]
|p1= [type, command, args]: [[Array]]


|p2= type: [[String]]
|p2= type: [[String]]

Revision as of 15:40, 15 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Event Handlers

Syntax

Syntax:
Syntax needed
Parameters:
[type, command, args]: Array
type: String
command: Code or String - By default executed in missionNamespace
args (Optional): Array - (Since Arma 3 v.2.03.147276) additional arguments to be passed to the EH code. Available during code execution via _thisArgs variable.
Return Value:
Return value needed

Examples

Example 1:
// A script could be executed to stop custom scripts graciously, or save progress & stats, for example: _id = addMissionEventHandler ["Ended", { _this execVM "missionEnded.sqf" }];
Example 2:
Since Arma 3 v.2.03.147276: _id = addMissionEventHandler ["EachFrame", { systemChat str [_thisArgs, time]}, [time]];

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note