camSetDir: Difference between revisions
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Revision as of 23:19, 16 February 2021
Description
- Description:
 - Description needed
 - Groups:
 - Camera Control
 
Syntax
- Syntax:
 - Syntax needed
 - Parameters:
 - camera: Object - object of type "camera"
 - direction: Array in format [x,y,z] - direction of camera. Must be a valid vector.
 - Return Value:
 - Return value needed
 
Examples
- Example 1:
 pos1 = player modelToWorld [0,5,5]; cam = "camera" camCreate pos1; cam cameraEffect ["INTERNAL", "BACK"]; pos2 = player modelToWorld [0,50,50]; cam camSetPos pos2; cam camSetDir (pos2 vectorFromTo pos1); cam camCommit 5; 0 = [] spawn { waitUntil {camCommitted cam}; cam camSetPos pos1; cam camCommit 5; };
Additional Information
- See also:
 - directionsetDircamSetTarget
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note 
- Posted on May 9, 2016 - 19:47 (UTC)
 - Killzone Kid
 - cameraEffect "INTERNAL" works better than "EXTERNAL" with this command.