camSetDir: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\| *((\[\[.*\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
m (Text replacement - "\[\[Category:Scripting Commands OFP 1.[4-9]{2}(\|(\{\{uc:\{\{PAGENAME\}\}\}\}|#|[A-Z]+))?\]\] " to "")
Line 40: Line 40:




[[Category:Scripting Commands OFP 1.99|CAMSETDIR]]
[[Category:Scripting Commands OFP 1.96|CAMSETDIR]]
[[Category:Scripting Commands OFP 1.46|CAMSETDIR]]
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}

Revision as of 23:26, 24 March 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Camera Control

Syntax

Syntax:
Syntax needed
Parameters:
camera: Object - object of type "camera"
direction: Array in format [x,y,z] - direction of camera. Must be a valid vector.
Return Value:
Return value needed

Examples

Example 1:
pos1 = player modelToWorld [0,5,5]; cam = "camera" camCreate pos1; cam cameraEffect ["INTERNAL", "BACK"]; pos2 = player modelToWorld [0,50,50]; cam camSetPos pos2; cam camSetDir (pos2 vectorFromTo pos1); cam camCommit 5; 0 = [] spawn { waitUntil {camCommitted cam}; cam camSetPos pos1; cam camCommit 5; };

Additional Information

See also:
directionsetDircamSetTarget

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on May 9, 2016 - 19:47 (UTC)
Killzone Kid
cameraEffect "INTERNAL" works better than "EXTERNAL" with this command.