addMissionEventHandler: Difference between revisions

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|game1= arma3
|game1= arma3
|version1= 0.50
|version1= 0.50


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|gr1= Event Handlers
|gr1= Event Handlers


|descr= Adds event handler (EH) attached to the current mission and returns EH handle. If EH has some data to return upon event, it is passed in <tt>_this</tt> variable. For the list of available mission event handlers see: [[Arma 3: Event Handlers/addMissionEventHandler]]
|descr= Adds event handler attached to the current mission and returns event handler handle. For the list of available mission event handlers see: [[Arma 3: Mission Event Handlers]]
{{Feature | informative |Since Arma 3 v1.64 the EH handle is also stored in <tt>_thisEventHandler</tt> variable and is available during EH code execution.<br>
Since Arma 3 v2.03.147276 it is possible to pass additional arguments to the EH code via optional param. The arguments are stored in <tt>_thisArgs</tt> variable}}
 
|s1= '''addMissionEventHandler''' [event, expression, args]


|p1= [event, expression, args]: [[Array]]
|s1= '''addMissionEventHandler''' [event, expression, arguments]


|p2= event: [[String]] - event name
|p1= event: [[String]] - event name


|p3= expression: [[Code]] or [[String]] - expression that will be executed in [[missionNamespace]] when EH fires.
|p2= expression: [[Code]] or [[String]] - Expression that will be executed in [[missionNamespace]] when event handler fires.
* If the event handler has some data to return upon activation they are stored in the <tt>_this</tt> variable
* Since Arma 3 v1.64 the event handler handle is also stored in <tt>_thisEventHandler</tt> variable and is available during event handler code execution
* Since Arma 3 v2.04 it is possible to pass additional arguments to the EH code via optional param. The ''args'' are stored in <tt>_thisArgs</tt> variable


|p4= args (Optional): [[Array]] - additional arguments to be passed to the EH code. Available during code execution via <tt>_thisArgs</tt> variable. {{Since|arma3|2.03.147276|yes}}
|p3= args (Optional, default {{ic|[]}}): [[Array]] - Additional arguments to be passed to the EH code. Available during code execution via <tt>_thisArgs</tt> variable. {{Since|arma3|2.04|yes}}


|r1= [[Number]] - The index of the currently added mission event handler is returned.
|r1= [[Number]] - The index of the currently added mission event handler is returned


|x1= <code>_id = [[addMissionEventHandler]] ["PlayerDisconnected", { [[systemChat]] [[str]] [[Magic Variables#this|_this]] }];</code>
|x1= <code>_id = [[addMissionEventHandler]] ["PlayerDisconnected", { [[systemChat]] [[str]] [[Magic Variables#this|_this]] }];</code>


|x2= <code>_id = [[addMissionEventHandler]] ["EachFrame", { [[systemChat]] [[str]] <nowiki>[</nowiki>[[_thisArgs]], [[time]]] }, <nowiki>[</nowiki>[[time]]]]; {{Since|arma3|2.03.147276|yes}}</code>
|x2= <code>_id = [[addMissionEventHandler]] ["EachFrame", { [[systemChat]] [[str]] <nowiki>[</nowiki>[[_thisArgs]], [[time]]] }, <nowiki>[</nowiki>[[time]]]]; {{Since|arma3|2.04|yes}}</code>


|seealso= [[removeMissionEventHandler]], [[removeAllMissionEventHandlers]]
|seealso= [[removeMissionEventHandler]], [[removeAllMissionEventHandlers]]
}}
}}

Revision as of 18:10, 7 May 2021

Hover & click on the images for description

Description

Description:
Adds event handler attached to the current mission and returns event handler handle. For the list of available mission event handlers see: Arma 3: Mission Event Handlers
Groups:
Event Handlers

Syntax

Syntax:
addMissionEventHandler [event, expression, arguments]
Parameters:
event: String - event name
expression: Code or String - Expression that will be executed in missionNamespace when event handler fires.
  • If the event handler has some data to return upon activation they are stored in the _this variable
  • Since Arma 3 v1.64 the event handler handle is also stored in _thisEventHandler variable and is available during event handler code execution
  • Since Arma 3 v2.04 it is possible to pass additional arguments to the EH code via optional param. The args are stored in _thisArgs variable
args (Optional, default []): Array - Additional arguments to be passed to the EH code. Available during code execution via _thisArgs variable. Template:Since
Return Value:
Number - The index of the currently added mission event handler is returned

Examples

Example 1:
_id = addMissionEventHandler ["PlayerDisconnected", { systemChat str _this }];
Example 2:
_id = addMissionEventHandler ["EachFrame", { systemChat str [_thisArgs, time] }, [time]]; Template:Since

Additional Information

See also:
removeMissionEventHandlerremoveAllMissionEventHandlers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note