animateDoor: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<br><br> {{Feature" to "{{Feature") |
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|p5= instant: [[Boolean]] (When [[true]] and phase is either 0 or 1, door will change phase instantaneously) | |p5= instant: [[Boolean]] (When [[true]] and phase is either 0 or 1, door will change phase instantaneously) | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>Taru [[animateDoor]] ["Door_1_source", 1];</code> | |x1= <code>Taru [[animateDoor]] ["Door_1_source", 1];</code> |
Revision as of 10:01, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Animations
Syntax
- Syntax:
- Syntax needed
- Parameters:
- object: Object
- [doorname, phase, instant]: Array
- doorname: String
- phase: Number
- instant: Boolean (When true and phase is either 0 or 1, door will change phase instantaneously)
- Return Value:
- Nothing
Examples
- Example 1:
Taru animateDoor ["Door_1_source", 1];
- Example 2:
- Open left front door on Ifrit instantly:
Ifrit animateDoor ["Door_LF", 1, true];
Additional Information
- See also:
- doorPhasesetFaceAnimationanimateanimationPhaseanimateSourceanimationSourcePhaseanimationNames
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note