globalChat: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
Lou Montana (talk | contribs) m (Text replacement - " \| (\[\[[a-zA-Z ]+\]\]) \|x1=" to " |r1=$1 |x1=") |
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Line 19: | Line 19: | ||
|p2= chatText: [[String]] - message to transmit | |p2= chatText: [[String]] - message to transmit | ||
| [[Nothing]] | |r1=[[Nothing]] | ||
|x1= <code>_soldierOne [[globalChat]] "Show this text";</code> | |x1= <code>_soldierOne [[globalChat]] "Show this text";</code> |
Revision as of 21:15, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Radio and Chat
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unitName: Object - unit transmitting message
- chatText: String - message to transmit
- Return Value:
- Nothing
Examples
- Example 1:
_soldierOne globalChat "Show this text";
- Example 2:
-
driver vehicle player sideChat "sideChat"; driver vehicle player globalChat "globalChat"; driver vehicle player groupChat "groupChat"; vehicle player vehicleChat "vehicleChat"; driver vehicle player commandChat "commandChat"; driver vehicle player customChat [1, "customChat"]; systemChat "systemChat";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Ceeeb
- In OFP 1.96, this command can be used by a Game_Logic unit, which will result in the text being displayed on screen without any indication of the side of radio source, or quotation marks. For example : gamelogic1 globalchat "hello world" will create the text hello world in the radio log.