setMarkerDir: Difference between revisions

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{{Feature|Informative|'''Multiplayer optimisation:''' Global marker commands always broadcast the ''entire'' marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).}}
{{Feature|Informative|'''Multiplayer optimisation:''' Global marker commands always broadcast the ''entire'' marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).}}


| markerName '''setMarkerDir''' angle
|s1=  markerName '''setMarkerDir''' angle


|p1= markerName: [[String]]
|p1= markerName: [[String]]

Revision as of 23:19, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Markers

Syntax

Syntax:
markerName setMarkerDir angle
Parameters:
markerName: String
angle: Number
Return Value:
Nothing

Examples

Example 1:
"Marker1" setMarkerDir 90;

Additional Information

See also:
markerDirsetMarkerBrushcreateMarkersetMarkerColorsetMarkerPossetMarkerShapesetMarkerSizesetMarkerTextsetMarkerTypesetMarkerAlpha

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note