fuel: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Some wiki formatting) |
Lou Montana (talk | contribs) m (Text replacement - "</dd> </dl>" to "</dd> </dl>") |
||
Line 54: | Line 54: | ||
* ''0'' for ''objNull'' | * ''0'' for ''objNull'' | ||
</dd> | </dd> | ||
</dl> | </dl> |
Revision as of 16:09, 13 June 2021
Description
- Description:
- Description needed
- Groups:
- Object Manipulation
Syntax
- Syntax:
- fuel vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Number - the returned number is in range 0 (empty tank) to 1 (full tank).
Examples
Additional Information
- See also:
- setFuelsetFuelCargogetFuelCargo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- UNN
- Vehicles refuelled in game with the Fuel trucks e.t.c never get completely refuelled. After refuelling, rather than returning a value of 1 when the fuel command is called. They return a value greater than 0.98 and less than 1.
- Posted on December 19, 2020 - 18:10 (UTC)
- fusselwurm
-
returns
- 1 for units (dead or alive)
- 0 for objNull
Categories:
- Stubs
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation