vectorModelToWorld: Difference between revisions

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m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ")
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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|descr= Converts vector direction from model to world space.
|descr= Converts vector direction from model to world space.
|s1= object '''vectorModelToWorld''' modelDir
|s1= object '''vectorModelToWorld''' modelDir


|p1= object: [[Object]]
|p1= object: [[Object]]

Revision as of 22:53, 19 June 2021

Hover & click on the images for description

Description

Description:
Converts vector direction from model to world space.
Groups:
Math - Vectors

Syntax

Syntax:
object vectorModelToWorld modelDir
Parameters:
object: Object
modelDir: Array - vector direction in model space in format [x,y,z]
Return Value:
Array - vector direction in world space in format [x,y,z]

Examples

Example 1:
Convert model space vector [0,-10,4] to world space; vector gets rotated according to _airplane: _airplane vectorModelToWorld [0,-10,4];

Additional Information

See also:
vectorDirmodelToWorldaddForceaddTorquevectorModelToWorldVisualvectorWorldToModelvectorWorldToModelVisualmatrixMultiplymatrixTranspose

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note