vectorMagnitudeSqr: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\{\{cc\|([^ ]*)\}\}([^ ]*)<\/code>" to "<code>$1// $2$3</code>")  | 
				Lou Montana (talk | contribs)  m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")  | 
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|r1= [[Number]]  | |r1= [[Number]]  | ||
|x1= <  | |x1= <sqf>_sizeSqr = vectorMagnitudeSqr [0,3,4]; // returns 25</sqf>  | ||
|seealso= [[vectorAdd]] [[vectorDiff]] [[vectorCrossProduct]] [[vectorDotProduct]] [[vectorCos]] [[vectorMagnitude]] [[vectorMultiply]] [[vectorDistance]] [[vectorDistanceSqr]] [[vectorDir]] [[vectorUp]] [[setVectorDir]] [[setVectorUp]] [[setVectorDirAndUp]] [[vectorNormalized]] [[vectorFromTo]]  | |seealso= [[vectorAdd]] [[vectorDiff]] [[vectorCrossProduct]] [[vectorDotProduct]] [[vectorCos]] [[vectorMagnitude]] [[vectorMultiply]] [[vectorDistance]] [[vectorDistanceSqr]] [[vectorDir]] [[vectorUp]] [[setVectorDir]] [[setVectorUp]] [[setVectorDirAndUp]] [[vectorNormalized]] [[vectorFromTo]]  | ||
Revision as of 10:25, 13 May 2022
Description
- Description:
 - Squared magnitude of a 3D vector.
 - Groups:
 - Math - Vectors
 
Syntax
- Syntax:
 - vectorMagnitudeSqr vector
 - Parameters:
 - vector: Array - vector 3D or 2D (since Arma 3 v2.00, z coordinate is defaulted to 0)
 - Return Value:
 - Number
 
Examples
- Example 1:
 
Additional Information
- See also:
 - vectorAdd vectorDiff vectorCrossProduct vectorDotProduct vectorCos vectorMagnitude vectorMultiply vectorDistance vectorDistanceSqr vectorDir vectorUp setVectorDir setVectorUp setVectorDirAndUp vectorNormalized vectorFromTo
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note 
- Posted on 28 Jun, 2014
 - ffur2007slx2_5
 - 
 1.22 Algorithm:
Vector = [x,y,z]; Result = (x ^ 2) + (y ^ 2) + (z ^ 2);It is recommended to use vectorMagnitudeSqr instead of BIS_fnc_magnitudeSqr.