addWeaponTurret: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
m (Some wiki formatting)
 
Line 21: Line 21:
|p2= weaponName: [[String]]
|p2= weaponName: [[String]]


|p3= turretPath: [[Array]]
|p3= turretPath: [[Array]] format [[Turret Path]]


|r1= [[Nothing]]
|r1= [[Nothing]]

Latest revision as of 10:55, 8 August 2022

Hover & click on the images for description

Description

Description:
Adds a weapon to the turret. Use turret path [-1] for driver's turret.
Groups:
Turrets

Syntax

Syntax:
vehicle addWeaponTurret [weaponName, turretPath]
Parameters:
vehicle: Object
weaponName: String
turretPath: Array format Turret Path
Return Value:
Nothing

Examples

Example 1:
_tank addWeaponTurret ["LMG_M200", [0,0]];

Additional Information

See also:
removeWeaponTurret turretLocal addMagazineTurret magazinesTurret removeMagazinesTurret removeMagazineTurret weaponsTurret currentMagazineDetailTurret currentMagazineTurret currentWeaponTurret selectWeaponTurret

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
7erra - c
Posted on Jun 03, 2021 - 12:05 (UTC)
You can find out the turret path by entering the turret and checking with