BIS fnc keyHold: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]+)<\/code>" to "<sqf>$1</sqf>") |
(As this function does return bool value when called, added info to r1 + x2 with call inside spawn) |
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Line 22: | Line 22: | ||
|p5= loaded: [[Boolean]] - (Optional, default [[false]]) Defines if function is already loaded. This is handled by the function | |p5= loaded: [[Boolean]] - (Optional, default [[false]]) Defines if function is already loaded. This is handled by the function | ||
|r1= [[Nothing]] | |r1= [[Nothing]] when [[spawn]]ed. If [[call]]ed, will return [[true]] if action was successful or [[false]] if it was interrupted. | ||
|x1= <sqf>["Hold that key!",2,{alive player}] spawn BIS_fnc_keyHold;</sqf> | |x1= <sqf>["Hold that key!",2,{alive player}] spawn BIS_fnc_keyHold;</sqf> | ||
|x2= Function can be called in [[Scheduler#Scheduled_Environment|scheduled environment]] to return values and be used for further code execution.<br /><sqf>[] spawn { | |||
private _success = ["Hold that key!", 2, {alive player}] call BIS_fnc_keyHold; | |||
if (_success) then {hint "Function executed"} else {hint "Function interrupted"}; | |||
}</sqf> | |||
|exec= spawn | |exec= spawn | ||
|seealso= [[BIS_fnc_holdActionAdd]] | |seealso= [[BIS_fnc_holdActionAdd]] [[BIS_fnc_holdKey]] | ||
}} | }} |
Revision as of 13:32, 24 May 2023
Description
- Description:
- Allows for hold button interactions. Hold action is started by pressing the space bar.
- Execution:
- spawn
- Groups:
- Interaction
Syntax
- Syntax:
- [description, duration, condition, arguments, loaded] spawn BIS_fnc_keyHold
- Parameters:
- description: String - Description of the performed action, displayed inside the progress bar.
- duration: Number - (Optional, default 2) Duration of the action
- condition: Code or String - (Optional, default {true}) Condition that must be met for the action to display
- arguments: Array - (Optional, default []) Arguments passed to the condition
- loaded: Boolean - (Optional, default false) Defines if function is already loaded. This is handled by the function
- Return Value:
- Nothing when spawned. If called, will return true if action was successful or false if it was interrupted.
Examples
- Example 1:
- Example 2:
- Function can be called in scheduled environment to return values and be used for further code execution.
Additional Information
- See also:
- BIS_fnc_holdActionAdd BIS_fnc_holdKey
Notes
-
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