ctrlSetTooltip: Difference between revisions
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|s1= control [[ctrlSetTooltip]] text | |s1= control [[ctrlSetTooltip]] text | ||
|p1= control: [[Control]] - | |p1= control: [[Control]] - any [[Dialogs|control type]], (except for CT_STATIC & CT_STRUCTURED_TEXT, although Arma 3 now supports these too) | ||
|p2= text: [[String]] | |p2= text: [[String]] |
Revision as of 12:40, 8 November 2023
Description
- Description:
- Sets tooltip text of given control.
- Groups:
- GUI Control
Syntax
- Syntax:
- control ctrlSetTooltip text
- Parameters:
- control: Control - any control type, (except for CT_STATIC & CT_STRUCTURED_TEXT, although Arma 3 now supports these too)
- text: String
- Return Value:
- Nothing
Examples
- Example 1:
- _control ctrlSetTooltip "tooltip";
- Example 2:
- Example 3:
- with uiNamespace do { bar = findDisplay 46 createDisplay "RscDisplayEmpty" ctrlCreate ["RscProgress", -1]; bar ctrlSetPosition [0,0,1,0.01]; bar ctrlCommit 0; bar progressSetPosition 0.75; bar ctrlSetTooltip "lalalalalalalala"; };
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 2017-09-26 - 08:08 (UTC)
- Demellion
-
NOTE: If you want to recieve a multi-line tooltip, you can simply input newline escape symbol in your text:
Localization files (stringtable.xml) also supports that._ctrl ctrlSetTooltip "Your text\nYour text on next line";
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: GUI Control