getTurretOpticsMode: Difference between revisions
Jump to navigation
Jump to search
(Add references to new Pilot Camera versions) |
BrettMayson (talk | contribs) mNo edit summary |
||
Line 14: | Line 14: | ||
|p1= obj: [[Object]] | |p1= obj: [[Object]] | ||
|r1= [[Number]] | |||
|s2= obj [[getTurretOpticsMode]] turretPath | |s2= obj [[getTurretOpticsMode]] turretPath | ||
|p21= obj: [[Object]] | |p21= obj: [[Object]] |
Revision as of 06:01, 27 November 2023
Description
- Description:
- Get the current optics mode of the optics in the turret occupied by the specified unit. The alternative syntax allows a vehicle and turret path to be specified without needing a unit.
- Groups:
- Turrets
Syntax
- Syntax:
- getTurretOpticsMode obj
- Parameters:
- obj: Object
- Return Value:
- Number
Alternative Syntax
- Syntax:
- obj getTurretOpticsMode turretPath
- Parameters:
- obj: Object
- turretPath: Array format Turret Path
- Return Value:
- Number
Examples
- Example 1:
- getTurretOpticsMode player;
- Example 2:
- myTank getTurretOpticsMode [-1];
- Example 3:
- myAircraft getTurretOpticsMode [0, 0];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note