removeAllWeapons: Difference between revisions
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|gr1= Unit Inventory  | |gr1= Unit Inventory  | ||
|descr= Removes all weapons and magazines from the given unit. Does not remove items like map, compass, radio (see [[removeWeapon]] for this).  | |descr= Removes all weapons and magazines from the given unit. Does not remove items like map, compass, radio (see [[removeWeapon]] for this).  | ||
{{Feature|informative|Does not quite work with vehicles. If you need to remove all weapons from a vehicle, remove each weapon individually (see [[removeWeapon]]).}}  | |||
|s1= [[removeAllWeapons]]   | |s1= [[removeAllWeapons]] unit  | ||
|p1= unitName: [[Object]]  | |p1= unitName: [[Object]]  | ||
Revision as of 19:44, 4 February 2024
Description
- Description:
 - Removes all weapons and magazines from the given unit. Does not remove items like map, compass, radio (see removeWeapon for this).
 - Groups:
 - Unit Inventory
 
Syntax
- Syntax:
 - removeAllWeapons unit
 - Parameters:
 - unitName: Object
 - Return Value:
 - Nothing
 
Examples
- Example 1:
 - removeAllWeapons player;
 
Additional Information
- See also:
 - removeWeapon setVehicleAmmo clearWeaponCargo clearMagazineCargo removeAllItems removeBackpack
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note 
Categories: 
- Scripting Commands
 - Introduced with Operation Flashpoint version 1.00
 - Operation Flashpoint: New Scripting Commands
 - Operation Flashpoint: Scripting Commands
 - Operation Flashpoint: Elite: Scripting Commands
 - ArmA: Armed Assault: Scripting Commands
 - Arma 2: Scripting Commands
 - Arma 2: Operation Arrowhead: Scripting Commands
 - Take On Helicopters: Scripting Commands
 - Arma 3: Scripting Commands
 - Command Group: Unit Inventory
 - Scripting Commands: Global Effect