createMine: Difference between revisions
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|p1= type: [[String]] |= Parameter 1 | |p1= type: [[String]] |= Parameter 1 | ||
|p2= | |p2= [[Position]] |= Parameter 2 | ||
|p3= markers: [[Array]] |= Parameter 3 | |p3= markers: [[Array]] |= Parameter 3 | ||
|p4= placement: [[Number]] radius |= Parameter 4 | |p4= placement: [[Number]] radius |= Parameter 4 | ||
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|x1= <code> | |x1= <code>_mine <nowiki>=</nowiki> createMine ["MineMine", [[position]] [[player]], [], 0]</code> |= Example 1 | ||
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Revision as of 08:07, 27 August 2007
Description
- Description:
- Creates a mine of the given type (type is the name of the subclass of CfgVehicles). If the markers array contains several marker names, the position of a random one is used, otherwise, the given position is used. The mine is placed inside a circle with this position as its center and placement as its radius.
- Groups:
- Uncategorised
Syntax
- Syntax:
- Object = createMine ["type", Position, markers, placement]
- Parameters:
- type: String
- Position
- markers: Array
- placement: Number radius
- Return Value:
- Object
Examples
Additional Information
- See also:
- See also needed
Notes
-
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