spawn: Difference between revisions
Jump to navigation
Jump to search
Dr Eyeball (talk | contribs) m (add: see also) |
No edit summary |
||
Line 19: | Line 19: | ||
| [[Script]] |= Return value | | [[Script]] |= Return value | ||
____________________________________________________________________________________________ | |||
____________________________________________________________________________________________ | |||
|x1= <code>[] spawn { player [[globalChat]] "This is run in parallel."; };</code> |= Example 1 | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 16:48, 16 January 2009
Description
- Description:
- Starts running a new script (Function). Additional arguments are passed in local _this variable. The new script (Function) is running in parallel, spawn does not wait for it to be done. To check if it finished use scriptDone
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
[] spawn { player globalChat "This is run in parallel."; };
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note