setMarkerAlpha: Difference between revisions
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| Sets the marker alpha. The marker is modified on all computers in a network session. When alpha | | Sets the marker alpha. The marker is modified on all computers in a network session. | ||
<br> | |||
When alpha equals <tt>1</tt>, the marker is visible, but if alpha equals <tt>0</tt>, then the marker is invisible. | |||
<br> | |||
Alpha can be numbers and fractions. |= Description | |||
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|x1= <code> "my_marker" setMarkerAlpha 0.5; </code>|= | |x1= <code>"my_marker" [[setMarkerAlpha]] 0.5;</code>|= Example 1 | ||
|x2= <code>"enemy_convoy_marker" [[setMarkerAlpha]] 0;</code>|= Example 2 | |||
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Revision as of 06:40, 11 April 2014
Description
- Description:
- Sets the marker alpha. The marker is modified on all computers in a network session.
When alpha equals 1, the marker is visible, but if alpha equals 0, then the marker is invisible.
Alpha can be numbers and fractions. - Groups:
- Uncategorised
Syntax
- Syntax:
- marker setMarkerAlpha alpha
- Parameters:
- marker: String -
- alpha: Number -
- Return Value:
- Nothing
Examples
- Example 1:
"my_marker" setMarkerAlpha 0.5;
- Example 2:
"enemy_convoy_marker" setMarkerAlpha 0;
Additional Information
- See also:
- setMarkerAlphaLocalsetMarkerBrushsetMarkerColorsetMarkerDirsetMarkerPossetMarkerShapesetMarkerSizesetMarkerTextsetMarkerTypecreateMarker
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note