fuel: Difference between revisions
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m (Text replace - "{{uc:{{PAGENAME}}}}" to "{{uc:{{PAGENAME}}}} {{uc:{{PAGENAME}}}}") |
Killzone Kid (talk | contribs) (see also) |
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| [[Number]] | | [[Number]] '''fuel''' vehicle |= Syntax | ||
|p1= vehicle: [[Object]] |= Parameter 1 | |p1= vehicle: [[Object]] |= Parameter 1 | ||
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|x1= <code> | |x1= <code>if ([[fuel]] [[vehicle]] [[player]] == 0) [[then]] {[[hint]] "The vehicle is out of fuel!"};</code> |= Example 1 | ||
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| [[setFuel]] |= See also | | [[setFuel]], [[setFuelCargo]], [[getFuelCargo]] |= See also | ||
}} | }} |
Revision as of 13:39, 17 August 2014
Description
- Description:
- Checks how much fuel is left in the gas tank of a vehicle.
- Groups:
- Uncategorised
Syntax
- Syntax:
- Number fuel vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Number - The returned number is in range 0 (empty tank) to 1 (full tank).
Examples
Additional Information
- See also:
- setFuelsetFuelCargogetFuelCargo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- UNN
- Vehicles refuelled in game with the Fuel trucks e.t.c never get completely refuelled. After refuelling, rather than returning a value of 1 when the fuel command is called. They return a value greater than 0.98 and less than 1.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Object Information
- Command Group: Vehicle Assignment
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters