setUnitPosWeak: Difference between revisions
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<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
This command is the lowest level of priority for setting unit position and to be used in scripted | <dt class="note">Unknown | ||
FSM's. | <dd class="note">This command is the lowest level of priority for setting unit position and to be used in scripted | ||
FSM's.<br> | |||
The current priorities are: | The current priorities are: | ||
* 1. Unit pos commanded (from the commanding menu, higher priority). | * 1. Unit pos commanded (from the commanding menu, higher priority). |
Revision as of 18:40, 26 March 2016
Description
- Description:
- Set unit position rules. Mode may be one of:
- "DOWN" - person goes prone and stays prone.
- "UP" - person stands and stays standing.
- "Middle" - Kneel Position. ArmA version 1.04
- "AUTO" - person chooses mode according to circumstances.
- Groups:
- Uncategorised
Syntax
- Syntax:
- unit setUnitPosWeak mode
- Parameters:
- unit: Object
- mode: String - as above
- Return Value:
- Nothing
Examples
- Example 1:
_soldier disableAI "FSM"; _soldier setUnitPosWeak "DOWN";
Additional Information
- See also:
- FSMdoFSMsetUnitPosunitPos
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Unknown
- This command is the lowest level of priority for setting unit position and to be used in scripted
FSM's.
The current priorities are:- 1. Unit pos commanded (from the commanding menu, higher priority).
- 2. Unit pos scripted (from setUnitPos scripting command, medium priority).
- 3. Unit pos FSM / setUnitPosWeak (used in the formation FSM, lowest priority).
Command most likely only works if run before join into group after createUnit array.