From Bohemia Interactive Community
					 
					
					
					
					
Hover & click on the images for description
 
Description
- Description:
- Applies impulse force to unit or given PhysX object at given position.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- object addForce  [force, position]
- Parameters:
- object: Object - PhysX object or  2.04LALocal unit, in which case the unit must be local and will be set unconscious 2.04LALocal unit, in which case the unit must be local and will be set unconscious
- force: Array - in format [x,y,z], force vector in world space. Force is in Newton
- position: Array - in format [x,y,z], in object's relative position
- Return Value:
- Nothing
Examples
- Example 1:
- Apply force [0,1000,0] defined in world space (not factoring object actual positioning) to object position [1,0,0]:
_object addForce [[0,1000,0], [1,0,0]]; 
- Example 2:
- Apply force [0,1000,0] defined in model space (relative to object) to object position [1,0,0]:
- Example 3:
- Can be used on units since Arma 3 v2.04:
Additional Information
- See also:
- addTorque awake isAwake vectorModelToWorld vectorModelToWorldVisual selectionPosition disableBrakes brakesDisabled
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here!
Add Note