From Bohemia Interactive Community
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Description
- Description:
- Returns an array of locations of chosen type(s) within the given radius of the given position, sorted from nearest to farthest.
- Groups:
- Locations
Syntax
- Syntax:
- nearestLocations [position, [locationType1, locationType2, ...], radius, sortPosition]
- Parameters:
- position: Array - Position2D, Position3D or Object
- locationTypeX: String - location type name, e.g "NameCity"
- radius: Number - maximum distance from the given position that returned locations may be, in meters.
- sortPosition: Array - (Optional) Position2D, Position3D or Object - results will be sorted from the distance to given sortPosition (nearest to farthest still)
- Return Value:
- Array of locations
Examples
- Example 1:
_nearbyLocations = nearestLocations [position player, ["RockArea", "VegetationFir"], 100];
- Example 2:
- Find any of nearest locations:
private _allLocationTypes = [];
"_allLocationTypes pushBack configName _x" configClasses (configFile >> "CfgLocationTypes");
{
systemChat format [
"%1 (%2) - %3m",
_x,
text _x,
position player distance _x
];
} forEach nearestLocations [player, _allLocationTypes, 500];
Additional Information
- See also:
- createLocationnearestLocationlocationPositionnearestLocationWithDubbing
Notes
-
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