enableSimulationGlobal
Description
- Description:
- Description needed
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- entity: Object
- enable: Boolean
- Return Value:
- Return value needed
Examples
- Example 1:
- _myObject enableSimulationGlobal false;
- Example 2:
- [_object, false] remoteExec ["enableSimulationGlobal", 2];
Additional Information
- See also:
- enableSimulationsimulationEnabledenableDynamicSimulationSystemdynamicSimulationSystemEnabledenableDynamicSimulationdynamicSimulationEnabledsetDynamicSimulationDistancedynamicSimulationDistancesetDynamicSimulationDistanceCoefdynamicSimulationDistanceCoeftriggerDynamicSimulationcanTriggerDynamicSimulation
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
- Posted on October 21, 2014 - 15:33 (UTC)
- Killzone Kid
- 
Units that have been previously subjected to enableSimulation false; or enableSimulationGlobal false; may stay unrecognised for a long time even after simulation was re-enabled, returning objNull as cursorTarget. Force revealing units with reveal command usually solves the problem. For example: {player reveal _x} forEach allUnits;
