From Bohemia Interactive Community
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Description
- Description:
- Play given sentence, disable radio and/or lower sounds. Will use BIS_fnc_showSubtitle for better effects if channel is DIRECT or VEHICLE.
- Execution:
- call
- Groups:
- Conversations
Syntax
- Syntax:
- [mode, parameters] call BIS_fnc_kbTellLocal
- Parameters:
- mode: String - can be either "sentence", "conversationStart" or "conversationEnd"
- parameters: Array - depends on the mode:
- "sentence": same parameters as kbTell (receiver, topicName etc.)
- "conversationStart": [volumeCoef, disableRadio]
- volumeCoef: Number - a volume multiplier to reduce other sounds but the chat (0.1 = environment volume set to 10%)
- disableRadio: Boolean - should the radio chat be disabled
- "conversationEnd": [volumeCoefUsedInStart, disableRadioUsedInStart]
- volumeCoefUsedInStart: Number - a volume multiplier, shouldn't be used - if < 0 or >= 1, the volume won't be restored
- disableRadioUsedInStart: Boolean - has the radio chat been disabled and should be restored
- Return Value:
- Nothing
Examples
- Example 1:
["sentence", [player, [BIS_HQ, "myTopic", "playerSentence1"]]] call BIS_fnc_kbTellLocal;
- Example 2:
- Example 3:
Additional Information
- See also:
- Conversations kbTell BIS_fnc_kbCanSpeak BIS_fnc_kbCreateDummy BIS_fnc_kbIsSpeaking BIS_fnc_kbMenu BIS_fnc_kbPriority BIS_fnc_kbSentence BIS_fnc_kbSkip BIS_fnc_kbTell BIS_fnc_kbTopicConfig
Notes
-
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