assignedVehicle

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Revision as of 19:59, 13 May 2022 by Lou Montana (talk | contribs) (Some wiki formatting)
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Description

Description:
Returns the vehicle to which a unit is assigned. If no vehicle is assigned objNull is returned.
See AI Group Vehicle Management for more information.
Groups:
Object Manipulation

Syntax

Syntax:
assignedVehicle unit
Parameters:
unit: Object
Return Value:
Object

Examples

Example 1:
_vehicle = assignedVehicle player;
Example 2:
_units apply { _x leaveVehicle (assignedVehicle _x) };

Additional Information

See also:
addVehicle assignAsDriver assignAsCargo assignAsCommander assignAsGunner unassignVehicle leaveVehicle

Notes

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