setMarkerPos

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Revision as of 15:13, 20 August 2018 by Dedmen (talk | contribs) (setMarkerPos takes 3D Position)
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Description

Description:
Moves the marker.
Groups:
Uncategorised

Syntax

Syntax:
markerName setMarkerPos pos
Parameters:
markerName: String
pos: Array - format Position2D or PositionAGL
Return Value:
Nothing

Examples

Example 1:
"MarkerOne" setMarkerPos getMarkerPos "MarkerTwo"

Additional Information

See also:
setMarkerBrushsetMarkerColorsetMarkerDircreateMarkersetMarkerShapesetMarkerSizesetMarkerTextsetMarkerTypesetMarkerAlpha

Notes

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Notes

Pulverizer
Effect is local in OFP.
Posted on March 31, 2008 - 22:25 (CEST)
Doolittle
This command will not move a marker on dedicated server (if a client calls it). AI will continue to respawn at old spot if you are moving something like respawn_west.
Posted on August 7, 2009 - 02:03 (CEST)
Dr Eyeball
The marker position can actually be set in 3D. This has a benefit for respawn markers, when placed at the correct altitude ASL on the LHD, the correct altitude will be used for respawn. There is no particular benefit for regular markers since markerPos will still return 0 for the altitude array element.

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