createDialog

From Bohemia Interactive Community
Revision as of 13:27, 5 April 2021 by Lou Montana (talk | contribs) (Text replacement - "<dl class="command_description"> <dd class="notedate">" to "<dl class="command_description"> <dt></dt> <dd class="notedate">")
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Description needed
Groups:
GUI Control

Syntax

Syntax:
Syntax needed
Parameters:
dialogName: String - class name used in the description.ext / resource.cpp
Return Value:
Return value needed

Examples

Example 1:
_ok = createDialog "RscDisplayGame"; if (!_ok) then {hint "Dialog couldn't be opened!"};

Additional Information

See also:
displayCtrlcreateDisplaycloseDialogdialogdisplayNullcontrolNullctrlCreatedisplayParent

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on July 29, 2017 - 09:04 (UTC)
Killzone Kid
A user dialog created with createDisplay over mission display (findDisplay 46) will stop display event handlers added to mission display from firing. However if it is created with createDialog then the event handlers continue to work.