From Bohemia Interactive Community
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Description
- Description:
- Description needed
- Groups:
- MultiplayerVariables
Syntax
- Syntax:
- Syntax needed
- Parameters:
- varspace: Namespace, Object, Display, Control, Group, Location, Task, Team Member, Display, Control
- name: String - variable name that was defined in setVariable
- Return Value:
- Return value needed
- Syntax:
- varspace getVariable [name, defaultValue]
- Parameters:
- varspace: Namespace, Object, Display, Control, Group, Location, Task, Team Member, Display, Control
- name: String - Variable name that was defined in setVariable
- defaultValue: Anything - Value to return if variable doesn't exist
- Return Value:
- Anything - current value of the variable or defaultValue if the variable doesn't exist.
Examples
- Example 1:
private _variable = myTruck getVariable "myVariable";
- Example 2:
private _variable = myTruck getVariable ["myVariable", 50];
- Example 3:
- Set damage of car0..car5 to 0:
for "_i" from 0 to 5 do {
_car = missionNamespace getVariable ("car" + str _i);
_car setDamage 0;
};
- Example 4:
myMissionVar = 2015;
missionNamespace getVariable "myMissionVar";
- Example 5:
- WARNING when using dynamic default values as they always get evaluated:
missionNamespace getVariable ["var", 123 call fnc_abc];
- Example 6:
- Get current value of a variable and if it is undefined, define it and get the defined value:
private _var = missionNamespace getVariable "varName";
if (isNil "_var") then
{
missionNamespace setVariable ["varName", 123];
_var = 123;
};
Additional Information
- See also:
- setVariableallVariablesgetFSMVariable
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here!
Add Note
-
- Posted on August 13, 2016 - 17:13 (UTC)
- Ebay
-
NOTE: Arma 2 ONLY! In Arma 3 this will return default value:
Warning: the alternative syntax returns undefined when the varspace is an object and that object is null. Example:
_test = objNull getVariable ["test", "0"];
systemChat _test;
Errors because _test is undefined. Tested in A2OA 1.63.131129
-
- Posted on August 31, 2017 - 03:29 (UTC)
- AgentRev
-
You can do typechecking using param:
private _myVar = [player getVariable "myVar"] param [0, "", [""]];
and params:
[player getVariable "myVar"] params [["_myVar", "", [""]]];