From Bohemia Interactive Community
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Description
- Description:
- Suspend execution of function or SQF based script until condition is satisfied.
- Groups:
- Uncategorised
Syntax
- Syntax:
- waitUntil condition
- Parameters:
- condition: Code
- Return Value:
- Nothing
Examples
- Example 1:
waitUntil {not alive player}- Example 2:
_i = 0; waitUntil {_i = _i + 1; _i >= 100}
Additional Information
- See also:
- See also needed
Notes
-
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Notes
- Posted on December 20, 2006 - 19:55
- CrashDome
- waitUntil suspends both SQF functions and SQF scripts. In functions, the calling script is still in suspension due to waiting for a return from the call command. The game engine will continue, however. See Function for more detail.
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