From Bohemia Interactive Community
- Posted on November 29, 2015 - 00:02 (UTC)
- Jonpas
-
Can also be used on any object that has inventory, not only player inventory containers.
Where _box is B_supplyCrate_F:
// Empty
_box canAdd "FirstAidKit";
-> true
// Full
_box canAdd "FirstAidKit";
-> false
- Posted on February 11, 2017 - 18:40 (UTC)
- Demellion
-
This can also be used as alternative to canAddItemToBackpack, canAddItemToUniform, canAddItemToVest where container might not be strictly defined.In some cases it might be a good optimisation for your code, where you also don't need to perform checks on which type of player container this is. Example:
_i = [(uniformContainer player),(vestContainer player),(backpackContainer player)] call BIS_fnc_selectRandom;
if (_i canAdd "Rangefinder") then {
_i addItemCargoGlobal ["Rangefinder",1];
};