From Bohemia Interactive Community
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Description
- Description:
- Joins the unit to the given group, if position id is available, this one is used. Avoid any radio communication related to joining.
- Groups:
- Groups
Syntax
- Syntax:
- unit joinAsSilent [group, id]
- Parameters:
- unit: Object
- [group, id]: Array
- group: Group
- id: Number
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
- To get the position id:
getUnitPositionId = {
private ["_vvn", "_str"];
_vvn = vehicleVarName _this;
_this setVehicleVarName "";
_str = str _this;
_this setVehicleVarName _vvn;
parseNumber (_str select [(_str find ":") + 1])
};
player joinAsSilent [[[createGroup]] west, 5];
_id = player call getUnitPositionId;
hint str _id; //5
Additional Information
- See also:
- join joinAs joinSilent
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here!
Add Note
- Unknown
- I have not done a thorough test but this function doesn't seem to work for Civilians, use joinSilent instead.