controlNull

From Bohemia Interactive Community
Revision as of 19:43, 3 September 2024 by Lou Montana (talk | contribs) (Text replacement - "<sqf>([^↵][^<]*↵[^<]*)<\/sqf>" to "<sqf> $1 </sqf>")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
A non-existing Control. To compare non-existent objects use isNull or isEqualTo (see examples).
Groups:
GUI Control

Syntax

Syntax:
controlNull
Return Value:
Control

Examples

Example 1:
if (_myCtrl isEqualTo controlNull) then { hint "_myCtrl is null!"; };
Example 2:
controlNull == controlNull; // returns false isNull controlNull; // returns true controlNull isEqualTo controlNull; // returns true
Example 3:
str controlNull; // No control

Additional Information

See also:
displayNull grpNull locationNull objNull taskNull teamMemberNull scriptNull configNull typeName isNull

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note