From Bohemia Interactive Community
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Description
- Description:
- Switch form.
- Groups:
- Uncategorised
Syntax
- Syntax:
- switch do block
- Parameters:
- switch: Switch Type
- block: Code
- Return Value:
- Anything
Examples
- Example 1:
switch (_a) do {case 1: {hint "1"}; case 2: {hint "2"}; default {hint "default"};}
- Example 2:
switch (_a) do {case true: {hint "true"}; case false: {hint "false"}; default {hint "default"};}
- Example 3:
switch (_a) do {case "string1": {hint "string1"}; case "string2": {hint "string2"}; default {hint "default"};}
Additional Information
- See also:
- Control Structures
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here!
Add Note
Notes
- Posted on 07 Aug, 2008
- ColonelSandersLite
Be careful of the parenthesis around the variable you're switching on. If you accidentally use braces instead (ex: switch {_myVar} do{...), it won't error, but will always return default.
- Posted on 11 Aug, 2008
- Dr_Eyeball
-
Using switch with strings is case-sensitive, (unlike string comparisons).
- Posted on 12 Aug, 2008
- General Barron
-
To be safe about the case sensitivity issue, use the toLower or toUpper command to force all strings to a certain case.
- Posted on 06 Oct, 2008
- Iva
-
It's possible to use Boolean value as a switch and Code as case. One thing to take special care in such case is that code must be in parentheses. Example:
switch (true) do
{
case (_boolVar): {someCode};
case (unit1 distance unit2 > 5): {someCode};
};