playerRespawnTime
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Description
- Description:
- Return the player remaining time to respawn.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
waitUntil {playerRespawnTime <= 0}
Additional Information
- See also:
- setPlayerRespawnTime
Notes
-
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Notes
- Posted on June 21, 2007 - 18:33 (CEST)
- Sy
- When playerRespawnTime reaches zero the player respawns as expected. When the player has completed respawning this command returns -1.
- Unknown
- Also note that spawning doesn't create a body to use, but allows a player to choose an already existing one as defined either in the mission editor or in a script as player or playable.