BIS fnc fireSupportVirtual: Difference between revisions

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m (Text replacement - " |s1=[" to " |s1= [")
m (Some wiki formatting)
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* [[Number]] - Precise delay
* [[Number]] - Precise delay


|p6= conditionEnd: [[Code]] - (Optional, default {{ic|{ [[false]] }<nowiki/>}}) Condition to end bombardment before all rounds are fired
|p6= conditionEnd: [[Code]] - (Optional, default <sqf inline>{ false }</sqf>) Condition to end bombardment before all rounds are fired


|p7= safezone: [[Number]] - (Optional, default 0) Safezone radius - minimal distance from the target position where shells may be directed at
|p7= safezone: [[Number]] - (Optional, default 0) Safezone radius - minimal distance from the target position where shells may be directed at
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|x1= <sqf>[BIS_Player, "Sh_82mm_AMOS", 100, 24, 10] spawn BIS_fnc_fireSupportVirtual;</sqf>
|x1= <sqf>[BIS_Player, "Sh_82mm_AMOS", 100, 24, 10] spawn BIS_fnc_fireSupportVirtual;</sqf>


|x2= <code><nowiki>[</nowiki>[3600, 3600, 0], [[nil]], 100, 24, 10] [[spawn]] [[BIS_fnc_fireSupportVirtual]];</code>
|x2= <sqf>[[3600, 3600, 0], nil, 100, 24, 10] spawn BIS_fnc_fireSupportVirtual;</sqf>


|x3= <code>[BIS_Player, nil, 100, 24, 10, {dayTime > 20}, 50] spawn BIS_fnc_fireSupportVirtual;</code>
|x3= <sqf>[BIS_Player, nil, 100, 24, 10, {dayTime > 20}, 50] spawn BIS_fnc_fireSupportVirtual;</sqf>


|exec= spawn
|exec= spawn

Revision as of 17:25, 13 July 2022

Hover & click on the images for description

Description

Description:
Fires virtual mortar/artillery fire support.
Execution:
spawn
Groups:
Supports

Syntax

Syntax:
[target, mag, radius, rounds, delay, conditionEnd, safezone, alt, speed, sounds] spawn BIS_fnc_fireSupportVirtual
Parameters:
target: Position, Object or String - Target position, can be object, position or marker name
mag: String - (Optional, default "Sh_82mm_AMOS") magazine (if left empty, first available magazine will be used)
radius: Number - (Optional, default 100) radius of target area in meters
rounds: Number - (Optional, default 10) number of rounds to be fired
delay: Array or Number - (Optional, default 10) delay between rounds
conditionEnd: Code - (Optional, default { false }) Condition to end bombardment before all rounds are fired
safezone: Number - (Optional, default 0) Safezone radius - minimal distance from the target position where shells may be directed at
alt: Number - (Optional, default 250) Altitude where the shell will be created
speed: Number - (Optional, default 150) Descending velocity, in m/s. Default is 150, if you use flare as ammo, set it to lower value (1-5) to let it fall down slowly
sounds: Array of strings - (Optional, default [""]) Sounds to be played on the incoming shell
Return Value:
Boolean - true if successful

Examples

Example 1:
[BIS_Player, "Sh_82mm_AMOS", 100, 24, 10] spawn BIS_fnc_fireSupportVirtual;
Example 2:
[[3600, 3600, 0], nil, 100, 24, 10] spawn BIS_fnc_fireSupportVirtual;
Example 3:
[BIS_Player, nil, 100, 24, 10, {dayTime > 20}, 50] spawn BIS_fnc_fireSupportVirtual;

Additional Information

See also:
BIS_fnc_fireSupport BIS_fnc_fireSupportCluster BIS_fnc_fire BIS_fnc_fireSupport

Notes

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