BIS fnc markerPath: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...)
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|gr1 = Map and Markers
|gr1 = Map and Markers


|eff= global |Effect in MP=
|eff= global| Create marker(s) between two points.
 
| Create marker(s) between two points.


| [start, end, spacing, params] call [[BIS_fnc_markerPath]]
| [start, end, spacing, params] call [[BIS_fnc_markerPath]]

Revision as of 10:58, 18 January 2021

Hover & click on the images for description

Description

Description:
Create marker(s) between two points.
Execution:
call
Groups:
Map and Markers

Syntax

Syntax:
[start, end, spacing, params] call BIS_fnc_markerPath
Parameters:
start: Position, Waypoint, Object, Location or String:
end: same as start
spacing: Number - (Optional, default 1000) distance between markers. When value is negative, line marker is used instead with thickness of this value
params: Array - (Optional, default ["BIS_fnc_markerPath_marker_#", "mil_triangle", "colorgreen"]) marker params (see BIS_fnc_markerCreate for details)
Return Value:
Array - list of created markers

Examples

Example 1:
["markerStart", "markerEnd"] call BIS_fnc_markerPath;
Example 2:
[player, nearestLocation [getPos player, "nameCity"]] call BIS_fnc_markerPath;

Additional Information

See also:
createMarkerBIS_fnc_markWaypoints

Notes

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