BIS fnc nearestPoint: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[[cC]ategory:[fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "")
m (Text replacement - "\[\[[cC]ategory:\{\{Name\|arma3\}\}: [fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "")
Line 31: Line 31:
[[Category:{{Name|arma2oa}}: Functions|{{uc:nearestPoint}}]]
[[Category:{{Name|arma2oa}}: Functions|{{uc:nearestPoint}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:nearestPoint}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:nearestPoint}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:nearestPoint}}]]

Revision as of 03:29, 2 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Geometry

Syntax

Syntax:
Syntax needed
Parameters:
start: Position - line start
end: Position - line end
point: Position - point to check against
is2D: Boolean - (Optional, default false) 2D calculation instead of 3D
Return Value:
Return value needed

Examples

Example 1:
_idealLocation = [getMarkerPos "base", getMarkerPos "destination", getPos player, true] call BIS_fnc_nearestPoint;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note