BIS fnc onPlayerConnected: Difference between revisions

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m (Text replacement - "\[\[[cC]ategory:\{\{Name\|arma3\}\}: [fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "")
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] [[call]] [[BIS_fnc_onPlayerConnected]];</code>
] [[call]] [[BIS_fnc_onPlayerConnected]];</code>


| [[onPlayerConnected]], [[BIS_fnc_addStackedEventHandler]], [[Event Scripts]]
|seealso= [[onPlayerConnected]], [[BIS_fnc_addStackedEventHandler]], [[Event Scripts]]
}}
}}

Revision as of 01:36, 17 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
MultiplayerEvent Handlers

Syntax

Syntax:
Syntax needed
Parameters:
code: Code or String - Function name or code to be executed. Following parameters are passed to the function or code:
params: Anything - Parameters passed to the code or function
Return Value:
Return value needed

Examples

Example 1:
[ { params ["_player", "_params"]; hint name _player; hint _params; }, "Parameter" ] call BIS_fnc_onPlayerConnected;

Additional Information

See also:
onPlayerConnectedBIS_fnc_addStackedEventHandlerEvent Scripts

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note