BIS fnc typeText2: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...) |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...) |
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** format: [[String]] - (Optional, default "align = 'center' size = '0.7'") a linebreak is defined as "<br/>" '''and this only!''' | ** format: [[String]] - (Optional, default "align = 'center' size = '0.7'") a linebreak is defined as "<br/>" '''and this only!''' | ||
** color: [[String]] - (Optional, default "#ffffff") | ** color: [[String]] - (Optional, default "#ffffff") | ||
|p2= posX: [[Number]] - (Optional, default 0) | |p2= posX: [[Number]] - (Optional, default 0) | ||
|p3= posY: [[Number]] - (Optional, default 0)|p4= alignBottom: [[Boolean]] - (Optional, default [[true]])|p5= rootFormat: [[String]] - (Optional, default "<t>%1</t>")|p6= abortParams: [[Array]] - (Optional, default [])|p7= abortCond: [[Code]] - (Optional, default {{Inline code|{ [[false]] }}})|p8= playSounds: [[Boolean]] - (Optional, default [[true]])| [[Nothing]]|x1= <code>[ | |p3= posY: [[Number]] - (Optional, default 0)|p4= alignBottom: [[Boolean]] - (Optional, default [[true]])|p5= rootFormat: [[String]] - (Optional, default "<t>%1</t>")|p6= abortParams: [[Array]] - (Optional, default [])|p7= abortCond: [[Code]] - (Optional, default {{Inline code|{ [[false]] }}})|p8= playSounds: [[Boolean]] - (Optional, default [[true]])| [[Nothing]]|x1= <code>[ |
Revision as of 11:12, 18 January 2021
Description
- Description:
- Types a structured text on the screen, letter by letter, cursor blinking. Note that line returns are manual, unlike BIS_fnc_typeText.
- Execution:
- spawn
- Groups:
- GUI
Syntax
- Syntax:
- [stringLines, posX, posY, alignBottom, rootFormat, abortParams, abortCond, playSounds] call BIS_fnc_typeText2
- Parameters:
- stringLines:
- posX: Number - (Optional, default 0)
- posY: Number - (Optional, default 0)
- alignBottom: Boolean - (Optional, default true)
- rootFormat: String - (Optional, default "<t>%1</t>")
- abortParams: Array - (Optional, default [])
- abortCond: Code - (Optional, default
{ false
}) - playSounds: Boolean - (Optional, default true)
- Return Value:
- Nothing
Examples
- Example 1:
[ [ ["CAMP ROGAIN, ", "align = 'center' shadow = '1' size = '0.7' font='PuristaBold'"], ["RESUPPLY POINT", "align = 'center' shadow = '1' size = '0.7'", "#aaaaaa"], ["","<br/>"], // line break ["10 MINUTES LATER...","align = 'center' shadow = '1' size = '1.0'"] ] ] spawn BIS_fnc_typeText2;
- Example 2:
[ ["Hello there"], safeZoneX, safeZoneH / 2, true, "<t font='PuristaBold'>%1</t>", [], { false }, true ] spawn BIS_fnc_typeText2;
Additional Information
- See also:
- BIS_fnc_dynamicTextBIS_fnc_infoTextBIS_fnc_textTilesBIS_fnc_typeTextBIS_fnc_EXP_camp_SITREP
Notes
-
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