Functions by Functionality – Category

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| [[:Category:Function Group: Event Handlers|Event Handlers]] || Functions to work with Event Handlers || [[BIS_fnc_addScriptedEventHandler]], [[BIS_fnc_onLoad]] ||  || {{PAGESINCATEGORY:Function Group: Event Handlers|pages}}
| [[:Category:Function Group: Event Handlers|Event Handlers]] || Functions to work with Event Handlers || [[BIS_fnc_addScriptedEventHandler]], [[BIS_fnc_onLoad]] ||  || {{PAGESINCATEGORY:Function Group: Event Handlers|pages}}
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| [[:Category:Function Group: Feedback|Feedback]] || Functions used to give the player feedback about his status. || [[BIS_fnc_bloodEffect]], [[BIS_fnc_radialRed]] ||  || {{PAGESINCATEGORY:Function Group: Feedback|pages}}
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| [[:Category:Function Group: GUI|GUI]] || GUI related function. || [[BIS_fnc_getIDC]], [[BIS_fnc_ctrlSetScale]] ||  || {{PAGESINCATEGORY:Function Group: GUI|pages}}
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| [[:Category:Function Group: Interaction|Interaction]] || Functions to allow player to interact with objects. || [[BIS_fnc_holdKey]], [[BIS_fnc_keyHold]] ||  || {{PAGESINCATEGORY:Function Group: Interaction|pages}}
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| [[:Category:Function Group: Inventory|Inventory]] || Inventory related functions. || [[BIS_fnc_saveInventory]], [[BIS_fnc_hasItem]] ||  || {{PAGESINCATEGORY:Function Group: Inventory|pages}}
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| [[:Category:Function Group: KeyframeAnimation|KeyframeAnimation]] || Functions related to the [[Arma 3 Key Frame Animation]] system. || [[BIS_fnc_keyframeAnimation_deltaTime]], [[BIS_fnc_keyframeAnimation_init]] || {{arma3}} || {{PAGESINCATEGORY:Function Group: KeyframeAnimation|pages}}
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| [[:Category:Function Group: Live Feed|Live Feed]] || Functions related live feed system. || [[BIS_fnc_liveFeed]], [[BIS_fnc_liveFeedEffects]] || {{arma3}} || {{PAGESINCATEGORY:Function Group: Live Feed|pages}}
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| [[:Category:Function Group: Map and Markers|Map and Markers]] || Functions to be used with markers or the map. || [[BIS_fnc_drawAO]], [[BIS_fnc_blinkMarker]] || || {{PAGESINCATEGORY:Function Group: Map and Markers|pages}}
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| [[:Category:Function Group: Math|Math]] || Math related functions. See also: [[:Category:Function Group: Geometry|Geometry]], [[:Category:Function Group: Interpolation|Interpolation]] and [[:Category:Function Group: Vectors|Vectors]]. || [[BIS_fnc_pow]], [[BIS_fnc_nearestNum]] || || {{PAGESINCATEGORY:Function Group: Math|pages}}
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| [[:Category:Function Group: Mission Parameters|Mission Parameters]] || Functions for [[Mission Parameters]]. || [[BIS_fnc_getParamValue]], [[BIS_fnc_initParams]] || {{arma3}} || {{PAGESINCATEGORY:Function Group: Mission Parameters|pages}}
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| [[:Category:Function Group: Missions|Missions]] || Functions to get information about missions or manipulate the mission flow. || [[BIS_fnc_singleMissionConfig]], [[BIS_fnc_countdown]] || || {{PAGESINCATEGORY:Function Group: Missions|pages}}
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| [[:Category:Function Group: Modules|Modules]] || Functions used by modules. Make sure to check the subcategories as well. [[Arma 3 Old Man Systems]] modules are in [[:Category:Function Group: Old Man|Function Group: Old Man]]. || [[BIS_fnc_singleMissionConfig]], [[BIS_fnc_countdown]] || || {{PAGESINCATEGORY:Function Group: Modules|pages}}
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[[Category:Functions]]
[[Category:Functions]]

Revision as of 00:55, 12 October 2020

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Function Group Description Examples Only for #Functions
Ambient Functions to fill a mission with life. BIS_fnc_ambientAnim, BIS_fnc_ambientFlyby 13
Arrays Functions to manipulate arrays. BIS_fnc_arrayInsert, BIS_fnc_arrayFindDeep 42
Bitwise Functions for bitwise operations and working with flags. BIS_fnc_bitwiseAND, BIS_fnc_decodeFlags8 Arma 3 17
Briefing Functions to create briefings. BIS_fnc_briefingAnimate, BIS_fnc_briefingInit 4
Broken Functions Functions which do not work or have no effect at all. - 23
Camera Functions to manipulate cameras. BIS_fnc_camera_deleted, BIS_fnc_camera_getFocus 16
Campaign Mostly functions used in the APEX Protocol campaign. Also see CampaignLobby and CampaignManager. BIS_fnc_EXP_camp_addTickets, BIS_fnc_isCampaign 19
Combat Functions used to manipulate AI in combat. BIS_fnc_fire, BIS_fnc_stalk 7
CombatPatrol Functions used in the Arma 3 MP Combat Patrol game mode. BIS_fnc_CPDummy, BIS_fnc_CPInit Arma 3 9
Communication Menu Functions used to add or remove entries from the communication menu. BIS_fnc_addCommMenuItem, BIS_fnc_commsMenuToggleAvailability 7
Configs Functions to work with configs. BIS_fnc_getCfgSubClasses, BIS_fnc_getCfg 22
Contact Functions used in the Arma 3 Contact campaign. Many of them cannot be used ouside of the Contact DLC. BIN_fnc_inDangerZone, BIN_fnc_showSimpleNotification Arma 3 102
Curator (Zeus) Zeus related functions. For modules see Modules - Curator. BIS_fnc_curatorHint, BIS_fnc_isCurator Arma 3 38
Database Functions to create and change databases. BIS_fnc_dbClassId, BIS_fnc_dbSymbolClass Arma 3 and Template:TKOH 22
Diagnostic Debug functions. BIS_fnc_debugConsoleExec, BIS_fnc_fps 77
Eden Editor Eden Editor related functions. BIS_fnc_3DENIntel, BIS_fnc_3DENTutorial Arma 3 29
Effects Functions to manipulate various effects like guns firing. BIS_fnc_effectFired, BIS_fnc_healthEffects Arma 3 15
Environment Functions to change the environment e.g., time, weather BIS_fnc_calculateDateTime, BIS_fnc_interpolateWeather 19
Event Handlers Functions to work with Event Handlers BIS_fnc_addScriptedEventHandler, BIS_fnc_onLoad 13
Feedback Functions used to give the player feedback about his status. BIS_fnc_bloodEffect, BIS_fnc_radialRed 14
GUI GUI related function. BIS_fnc_getIDC, BIS_fnc_ctrlSetScale 88
Interaction Functions to allow player to interact with objects. BIS_fnc_holdKey, BIS_fnc_keyHold 13
Inventory Inventory related functions. BIS_fnc_saveInventory, BIS_fnc_hasItem 36
KeyframeAnimation Functions related to the Arma 3 Key Frame Animation system. BIS_fnc_keyframeAnimation_deltaTime, BIS_fnc_keyframeAnimation_init Arma 3 9
Live Feed Functions related live feed system. BIS_fnc_liveFeed, BIS_fnc_liveFeedEffects Arma 3 5
Map and Markers Functions to be used with markers or the map. BIS_fnc_drawAO, BIS_fnc_blinkMarker 55
Math Math related functions. See also: Geometry, Interpolation and Vectors. BIS_fnc_pow, BIS_fnc_nearestNum 24
Mission Parameters Functions for Mission Parameters. BIS_fnc_getParamValue, BIS_fnc_initParams Arma 3 18
Missions Functions to get information about missions or manipulate the mission flow. BIS_fnc_singleMissionConfig, BIS_fnc_countdown 22
Modules Functions used by modules. Make sure to check the subcategories as well. Arma 3 Old Man Systems modules are in Function Group: Old Man. BIS_fnc_singleMissionConfig, BIS_fnc_countdown 121

Subcategories

This category has the following 59 subcategories, out of 59 total.

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