addWeaponTurret: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...)
m (Some wiki formatting)
 
(34 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Command
{{RV|type=command


| arma3
|game1= arma3
|version1= 1.32


|1.32
|game2= arma2oa
|version2=1.64


|game2= arma2oa|Game2 name=
|arg= local


|version2=1.64|Game2 version=
|eff= global
 
|arg= local |Multiplayer Arguments=
 
|eff= global |Multiplayer Effects=


|gr1= Turrets
|gr1= Turrets


| Adds a weapon to the turret. Use turret path [-1] for driver's turret.
|descr= Adds a weapon to the turret. Use turret path [-1] for driver's turret.


| vehicle [[addWeaponTurret]] [weaponName, turretPath]
|s1= vehicle [[addWeaponTurret]] [weaponName, turretPath]


|p1= vehicle: [[Object]]
|p1= vehicle: [[Object]]


|p2= [weaponName, turretPath]: [[Array]]
|p2= weaponName: [[String]]


|p3= weaponName: [[String]]
|p3= turretPath: [[Array]] format [[Turret Path]]


|p4= turretPath: [[Array]]
|r1= [[Nothing]]


| [[Nothing]]
|x1= <sqf>_tank addWeaponTurret ["LMG_M200", [0,0]];</sqf>
 
|x1= <code>_tank [[addWeaponTurret]] ["LMG_M200", [0,0]];</code>


| [[removeWeaponTurret]], [[turretLocal]], [[addMagazineTurret]], [[magazinesTurret]], [[removeMagazinesTurret]], [[removeMagazineTurret]], [[weaponsTurret]], [[currentMagazineDetailTurret]], [[currentMagazineTurret]], [[currentWeaponTurret]], [[selectWeaponTurret]]
|seealso= [[removeWeaponTurret]] [[turretLocal]] [[addMagazineTurret]] [[magazinesTurret]] [[removeMagazinesTurret]] [[removeMagazineTurret]] [[weaponsTurret]] [[currentMagazineDetailTurret]] [[currentMagazineTurret]] [[currentWeaponTurret]] [[selectWeaponTurret]]
}}


{{Note
|user= 7erra
|timestamp= 20210603120500
|text= You can find out the turret path by entering the turret and checking with
<sqf>assignedVehicleRole player;</sqf>
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 11:55, 8 August 2022

Hover & click on the images for description

Description

Description:
Adds a weapon to the turret. Use turret path [-1] for driver's turret.
Groups:
Turrets

Syntax

Syntax:
vehicle addWeaponTurret [weaponName, turretPath]
Parameters:
vehicle: Object
weaponName: String
turretPath: Array format Turret Path
Return Value:
Nothing

Examples

Example 1:
_tank addWeaponTurret ["LMG_M200", [0,0]];

Additional Information

See also:
removeWeaponTurret turretLocal addMagazineTurret magazinesTurret removeMagazinesTurret removeMagazineTurret weaponsTurret currentMagazineDetailTurret currentMagazineTurret currentWeaponTurret selectWeaponTurret

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
7erra - c
Posted on Jun 03, 2021 - 12:05 (UTC)
You can find out the turret path by entering the turret and checking with