allGroups: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " {2,}\}\}" to " }}")
(updated SeeAlso)
 
(23 intermediate revisions by one other user not shown)
Line 1: Line 1:
{{Command
{{RV|type=command


| arma2
|game1= arma2
|version1= 1.00


|1.00
|game2= arma2oa
|version2= 1.50
 
|game3= tkoh
|version3= 1.00
 
|game4= arma3
|version4= 0.50


|gr1= Groups
|gr1= Groups
Line 9: Line 17:
|gr2= Object Detection
|gr2= Object Detection


| Return a list of all groups created on the following sides [[east]], [[west]], [[resistance]]/[[independent]] and [[civilian]] only. Does not contain groups of [[sideLogic]].
|descr= Return a list of all groups created on the following sides [[east]], [[west]], [[resistance]]/[[independent]] and [[civilian]] only. Does not contain groups of [[sideLogic]].
 
| '''allGroups'''
 
|p1=
 
|p2=


|p3=
|s1= [[allGroups]]


| [[Array]]
|r1= [[Array]]


|x1= <code>{([[leader]] _x) [[sideChat]] "Go ! Go ! Go !"} [[forEach]] [[allGroups]];</code>
|x1= <sqf>{ leader _x sideChat "Go ! Go ! Go !" } forEach allGroups;</sqf>


|x2= All groups with players: <code>[[private]] _allGroupsWithPlayers = [];
|x2= All groups with players:
{_allGroupsWithPlayers [[pushBackUnique]] [[group]] _x} [[forEach]] [[allPlayers]];</code>
<sqf>
private _allGroupsWithPlayers = [];
{ _allGroupsWithPlayers pushBackUnique group _x } forEach allPlayers;
</sqf>


|[[group]], [[units]], [[allCurators]], [[allDead]], [[playableUnits]], [[switchableUnits]], [[vehicles]], [[allUnitsUAV]]
|seealso= [[group]] [[groups]] [[units]] [[allCurators]] [[allDead]] [[playableUnits]] [[switchableUnits]] [[vehicles]] [[allUnitsUAV]]
}}
}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 08:42, 12 April 2023

Hover & click on the images for description

Description

Description:
Return a list of all groups created on the following sides east, west, resistance/independent and civilian only. Does not contain groups of sideLogic.
Groups:
GroupsObject Detection

Syntax

Syntax:
allGroups
Return Value:
Array

Examples

Example 1:
{ leader _x sideChat "Go ! Go ! Go !" } forEach allGroups;
Example 2:
All groups with players:
private _allGroupsWithPlayers = []; { _allGroupsWithPlayers pushBackUnique group _x } forEach allPlayers;

Additional Information

See also:
group groups units allCurators allDead playableUnits switchableUnits vehicles allUnitsUAV

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note