ctrlSetPosition: Difference between revisions

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(see also)
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| controlName '''ctrlSetPosition''' [x, y, w, h] |= Syntax
| controlName '''ctrlSetPosition''' [x, y] |= Syntax


|p1=  controlName: [[Control]] - 2D control|= Parameter 1
|p1=  controlName: [[Control]] - 2D control|= Parameter 1


|p2= [x, y, w, h]: [[Array]] |= Parameter 2
|p2= [x, y]: [[Array]] |= Parameter 2


| [[Nothing]] |= Return value
| [[Nothing]] |= Return value


| s2= controlName '''ctrlSetPosition''' [x, y, z] |= Syntax


|p21= controlName: [[Control]] - 3D control|= Parameter 1
| s2= controlName '''ctrlSetPosition''' [x, y, w, h] |= Syntax


|p22= [x, y, z]: [[Array]] - y is distance from the screen |= Parameter 2
|p21=  controlName: [[Control]] - 2D control|= Parameter 1
 
|p22= [x, y, w, h]: [[Array]] |= Parameter 2


| r2= [[Nothing]] |= Return value
| r2= [[Nothing]] |= Return value
| s3= controlName '''ctrlSetPosition''' [x, y, z] |= Syntax
|p41=  controlName: [[Control]] - 3D control|= Parameter 1
|p42= [x, y, z]: [[Array]] - y is distance from the screen |= Parameter 2
| r3= [[Nothing]] |= Return value
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|x1= Move control: <code>_control2D [[ctrlSetPosition]] [0, 0];
_control2D [[ctrlCommit]] 0;</code> |= Example 1
   
   
|x1= <code>_control2D [[ctrlSetPosition]] [0, 0, 1, 1];
|x2= Move control and resize:<code>_control2D [[ctrlSetPosition]] [0, 0, 1, 1];
_control2D [[ctrlCommit]] 0;</code> |= Example 1
_control2D [[ctrlCommit]] 0;</code> |= Example 1


|x2= <code>_control3D [[ctrlSetPosition]] [0.5, 1, 0.5]; //centered and 1m away from screen</code> |= Example 1
|x3= <code>_control3D [[ctrlSetPosition]] [0.5, 1, 0.5]; //centered and 1m away from screen</code> |= Example 1
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Revision as of 17:02, 18 April 2015

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Sets wanted position and size for 2D control animation. Width and height are optional. ctrlCommit is required to complete the operation. For 3D control, param is relative [x,y,z] and no ctrlCommit is required as it cannot be animated.
Groups:
Uncategorised

Syntax 1

Syntax:
controlName ctrlSetPosition [x, y]
Parameters:
controlName: Control - 2D control
[x, y]: Array
Return Value:
Nothing

Syntax 2

Syntax:
controlName ctrlSetPosition [x, y, w, h]
Parameters:
controlName: Control - 2D control
[x, y, w, h]: Array
Return Value:
Nothing

Syntax 3

Syntax:
controlName ctrlSetPosition [x, y, z]
Parameters:
controlName: Control - 3D control
[x, y, z]: Array - y is distance from the screen
Return Value:
Nothing

Examples

Example 1:
Move control: _control2D ctrlSetPosition [0, 0]; _control2D ctrlCommit 0;
Example 2:
Move control and resize:_control2D ctrlSetPosition [0, 0, 1, 1]; _control2D ctrlCommit 0;
Example 3:
_control3D ctrlSetPosition [0.5, 1, 0.5]; //centered and 1m away from screen

Additional Information

See also:
ctrlCreatectrlDeletectrlModelctrlSetModelctrlPositionctrlClassNamedisplayCtrlctrlModelScalectrlSetModelScalectrlModelDirAndUpctrlSetModelDirAndUp

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on January 27, 2007 - 19:13
Giova
IMPORTANT You have to use ctrlCommit command to apply this effect(Arma v1.02.5103GER)

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