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Revision as of 18:25, 18 January 2021

Hover & click on the images for description

Description

Description:
Return the actual in-mission date and time.
Arma 3
Clients' local date is automatically and periodically synchronised with the server date.
Multiplayer:
Returns the current local in-game date.
Groups:
Environment

Syntax

Syntax:
date
Return Value:
Date - format [year, month, day, hour, minute]

Examples

Example 1:
_now = date; // [2014,10,30,2,30] (Oct. 30th, 2:30am) _hour = _now select 3; _min = _now select 4;
Example 2:
if (date select 3 >= 19) then { // 7pm hintSilent "ah, Arma sunset"; {{|...cue bad guys}} };

Additional Information

See also:
setDatedateToNumbernumberToDatetimemissionStartsystemTimesystemTimeUTC

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on January 23, 2018 - 23:35 (UTC)
Lou Montana
a useful script to format the date: _curDate = date; private _ddMMyyyy = format ["%3/%2/%1", _curDate select 0, (if (_curDate select 1 < 10) then { "0" } else { "" }) + str (_curDate select 1), (if (_curDate select 2 < 10) then { "0" } else { "" }) + str (_curDate select 2) ]; it can be shortened to: (no intermediary variable but more request to date) private _ddMMyyyy = format ["%3/%2/%1", date select 0, (if (date select 1 < 10) then { "0" } else { "" }) + str (date select 1), (if (date select 2 < 10) then { "0" } else { "" }) + str (date select 2) ]; EDIT: or to private _ddMMyyyy = format ["%4%5/%2%3/%1", date select 0, ["", "0"] select (date select 1 < 10), date select 1, ["", "0"] select (date select 2 < 10), date select 2 ];