diag activeSQFScripts: Difference between revisions

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m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ")
m (Text replacement - ";[ ]+ " to "; ")
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|x3= <code>[] [[spawn]] {
|x3= <code>[] [[spawn]] {
[[scriptName]] "aScript";  
[[scriptName]] "aScript";
[[hint]] [[str]] [[diag_activeSQFScripts]]; {{cc|displays [<nowiki/>['''"aScript"''', "", true, 3]]}}
[[hint]] [[str]] [[diag_activeSQFScripts]]; {{cc|displays [<nowiki/>['''"aScript"''', "", true, 3]]}}
};</code>
};</code>

Revision as of 01:56, 8 August 2021

Hover & click on the images for description

Description

Description:
Returns information about active SQF scripts. To see number of all scripts currently in the scheduler use diag_activeScripts.
Groups:
Diagnostic

Syntax

Syntax:
diag_activeSQFScripts
Return Value:
Array of Arrays - to format [[scriptName, fileName, isRunning, currentLine], ...]:

Examples

Example 1:
[] spawn { hint str diag_activeSQFScripts; }; // displays [["<spawn> hint str diag_activeSQFScripts;", "", true, 1]]
Example 2:
[] spawn { hint str diag_activeSQFScripts; // displays [["<spawn> hint str diag_activeSQFScripts;", "", true, 2]] };
Example 3:
[] spawn { scriptName "aScript"; hint str diag_activeSQFScripts; // displays [["aScript", "", true, 3]] };

Additional Information

See also:
diag_logdiag_fpsdiag_fpsmindiag_frameNodiag_tickTimediag_activeSQSScriptsdiag_activeMissionFSMsdiag_activeScriptsexecVMspawn

Notes

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