doorPhase: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \|x1=" to "\|r1=$1 \|x1=")
m (Text replacement - "\|" to "|")
Line 15: Line 15:
|p2= door: [[String]]
|p2= door: [[String]]


\|r1= [[Number]]
|r1= [[Number]]


\|x1= <code>_phase = heli [[doorPhase]] "door_L";</code>
|x1= <code>_phase = heli [[doorPhase]] "door_L";</code>


|seealso= [[animateDoor]], [[setFaceAnimation]], [[animate]], [[animationPhase]], [[animateSource]], [[animationSourcePhase]], [[animationNames]]
|seealso= [[animateDoor]], [[setFaceAnimation]], [[animate]], [[animationPhase]], [[animateSource]], [[animationSourcePhase]], [[animationNames]]
}}
}}

Revision as of 11:30, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Animations

Syntax

Syntax:
Syntax needed
Parameters:
object: Object
door: String
Return Value:
Number

Examples

Example 1:
_phase = heli doorPhase "door_L";

Additional Information

See also:
animateDoorsetFaceAnimationanimateanimationPhaseanimateSourceanimationSourcePhaseanimationNames

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note