drawLine3D: Difference between revisions

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<dd class="notedate">Posted on August 31, 2013</dd>
<dd class="notedate">Posted on August 31, 2013</dd>
<dt class="note">[[User:Killzone_Kid|Killzone_Kid]]</dt>
<dt class="note">[[User:Killzone_Kid|Killzone_Kid]]</dt>
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Revision as of 01:31, 6 April 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Interaction

Syntax

Syntax:
Syntax needed
Parameters:
[start, end, color]: Array
start: PositionAGL
end: PositionAGL
color: Color (RGBA)
Return Value:
Return value needed

Examples

Example 1:
onEachFrame { drawLine3D [getPos player, getPos cursorTarget, [1,1,1,1]]; };

Additional Information

See also:
drawIcon3D

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on August 31, 2013
Killzone_Kid
As command syntax indicates, this command expects starting and ending position in format PositionAGL meaning that over the land it expects PositionATL and over the sea PositionASLW. Use additional ASLToAGL and AGLToASL commands wherever is necessary. addMissionEventHandler ["Draw3D", { drawLine3D [ASLToAGL eyePos soldier1, ASLToAGL eyePos soldier2, [1,0,0,1]]; }];
Posted on February 18, 2015 - 02:10 (UTC)
Waffle SS.
Visible through fog and past draw distance.