getDirVisual: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
No edit summary
 
Line 31: Line 31:


|x1= <sqf>_dir = getDirVisual player;</sqf>
|x1= <sqf>_dir = getDirVisual player;</sqf>
|x2= <sqf>_azimuth = player getDirVisual tank;</sqf>


|seealso= [[getDir]] [[direction]]
|seealso= [[getDir]] [[direction]]
}}
}}

Latest revision as of 19:01, 6 September 2022

Hover & click on the images for description

Description

Description:
Returns object's heading in the range from 0 to 360 in render time scope.
Arma 3
The alternative syntax gets heading from one object or position to another object or position in render time scope, and should be used instead of BIS_fnc_dirTo.
Groups:
Object ManipulationRender Time Scope

Syntax

Syntax:
getDirVisual object
Parameters:
object: Object
Return Value:
Number

Alternative Syntax

Syntax:
pos1 getDirVisual pos2
Parameters:
pos1: Object, Position2D or Position3D - from where
pos2: Object, Position2D or Position3D - to where
Return Value:
Number

Examples

Example 1:
_dir = getDirVisual player;
Example 2:
_azimuth = player getDirVisual tank;

Additional Information

See also:
getDir direction

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note