getModelInfo: Difference between revisions

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|gr1= Object Manipulation
|gr1= Object Manipulation


|descr= Returns object's model info. Model path is suitable for use with [[createSimpleObject]] command. Since Arma 3 v2.08.148608 the command also returns placing point of the model in model coordinates.
|descr= Returns object's model info. Model path is suitable for use with [[createSimpleObject]] command. Since Arma 3 v2.08.148608 the command also returns placing point of the model in model coordinates. Placing point is alwaysin format [0,0,z].


|s1= [[getModelInfo]] object
|s1= [[getModelInfo]] object
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|x2= <code>_modelInfo = [[getModelInfo]] [[cursorObject]];</code>
|x2= <code>_modelInfo = [[getModelInfo]] [[cursorObject]];</code>


|x3= Get position ASL using placing point:<code>_posASL = heli [[modelToWorldWorld]] ([[getModelInfo]] heli [[select]] 3);</code>
|x3= Get Z ASL using placing point:<code>_zASL = (heli [[modelToWorldWorld]] ([[getModelInfo]] heli [[select]] 3)) [[select]] 2;</code>


|seealso= [[cursorObject]] [[cursorTarget]] [[createSimpleObject]] [[getObjectType]] [[getObjectTextures]] [[objectParent]] [[setVelocityTransformation]]
|seealso= [[cursorObject]] [[cursorTarget]] [[createSimpleObject]] [[getObjectType]] [[getObjectTextures]] [[objectParent]] [[setVelocityTransformation]]
}}
}}

Revision as of 16:07, 1 January 2022

Hover & click on the images for description

Description

Description:
Returns object's model info. Model path is suitable for use with createSimpleObject command. Since Arma 3 v2.08.148608 the command also returns placing point of the model in model coordinates. Placing point is alwaysin format [0,0,z].
Groups:
Object Manipulation

Syntax

Syntax:
getModelInfo object
Parameters:
object: Object
Return Value:
Array - Array in format [modelName, modelPath, hasSkeleton, placingPoint]

Examples

Example 1:
_modelInfo = getModelInfo player; // ["b_soldier_03.p3d", "a3\characters_f\blufor\b_soldier_03.p3d", true, [0,0,0]]
Example 2:
_modelInfo = getModelInfo cursorObject;
Example 3:
Get Z ASL using placing point:_zASL = (heli modelToWorldWorld (getModelInfo heli select 3)) select 2;

Additional Information

See also:
cursorObject cursorTarget createSimpleObject getObjectType getObjectTextures objectParent setVelocityTransformation

Notes

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