getModelInfo: Difference between revisions

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m (Text replacement - "<code>([^ ]*)\{\{cc\|([^ ]*)\}\}([^ ]*)<\/code>" to "<code>$1// $2$3</code>")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
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|r1= [[Array]] - Array in format [modelName, modelPath, hasSkeleton, placingPoint]
|r1= [[Array]] - Array in format [modelName, modelPath, hasSkeleton, placingPoint]


|x1= <code>_modelInfo = getModelInfo player; // ["b_soldier_03.p3d", "a3\characters_f\blufor\b_soldier_03.p3d", true, [0,0,0]]</code>
|x1= <sqf>_modelInfo = getModelInfo player; // ["b_soldier_03.p3d", "a3\characters_f\blufor\b_soldier_03.p3d", true, [0,0,0]]</sqf>


|x2= <code>_modelInfo = getModelInfo cursorObject;</code>
|x2= <sqf>_modelInfo = getModelInfo cursorObject;</sqf>


|x3= Get Z ASL using placing point:
|x3= Get Z ASL using placing point:

Revision as of 11:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns object's model info. Model path is suitable for use with createSimpleObject command. Since Arma 3 v2.08.148608 the command also returns placing point of the model in model coordinates. Placing point is always in format [0,0,z].
Groups:
Object Manipulation

Syntax

Syntax:
getModelInfo object
Parameters:
object: Object
Return Value:
Array - Array in format [modelName, modelPath, hasSkeleton, placingPoint]

Examples

Example 1:
_modelInfo = getModelInfo player; // ["b_soldier_03.p3d", "a3\characters_f\blufor\b_soldier_03.p3d", true, [0,0,0]]
Example 2:
_modelInfo = getModelInfo cursorObject;
Example 3:
Get Z ASL using placing point: _zASL = (heli modelToWorldWorld (getModelInfo heli select 3)) select 2;

Additional Information

See also:
cursorObject cursorTarget createSimpleObject getObjectType getObjectTextures objectParent setVelocityTransformation getUnitFreefallInfo

Notes

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